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For this drawing of the shoulder anatomy/human skin I began by airbrushing in the basic shape and colors of the skin. Then I created multiple copies of the airbrush layer and overlapped them with a slight transparency. To make a realistic body skin texture, I then applied filters to each separate layer. I used a very similiar technique for the bat illustration Click for bat illustration | ![]() |
Adobe Photoshop |
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| Click here to inquire about this drawing. Copyright © 1997-2005 Paul Joachim. |